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Gaming & EsportsPixelForge

A mobile game studio lifted UA ROAS to 2.5x in 90 days

PixelForge struggled to grow in Gaming & Esports with scattered channels and weak measurement. After Tecrube unified tracking, campaigns and sales follow-up, they reached 2.5x D7 ROAS. This story walks through the challenge, solution, timeline and measurable outcome.

90 daysMarch 10, 2026Measurable outcome

Key metrics

2.5x

D7 ROAS

46%

less wasted spend

90 days

window

Story highlights

  • Starting point: Installs looked cheap but D7 ROAS collapsed. Creative fatigue was spotted late…
  • What changed: Tecrube enabled event bidding, creative health scores and auto-pause below ROAS thresholds…
  • Measured impact: 2.5x D7 ROAS, plus 46% on a second KPI.
  • Team impact: ops simplified and decisions moved into one panel.

Delivery journey

Four steps from discovery to proof

Every case study follows the same discipline: clarify measurement, set up, optimise, prove the outcome.

01

Discovery & measurement

Accounts, conversion points and Gaming & Esports goals were mapped; leaks were found.

02

Setup

Channels connected, tracking fixed, campaigns and automation rules launched with approval.

03

Optimisation

Winning creatives/products scaled; under-threshold spend was capped or paused.

04

Measured outcome

2.5x D7 ROAS and 46% confirmed growth; the team returned to product and sales.

Challenge

Installs looked cheap but D7 ROAS collapsed. Creative fatigue was spotted late. The team spent hours on weekly reports without clear channel-level ROAS/CPA. In Gaming & Esports, late optimisation meant wasted spend and missed demand.

What we did

Tecrube enabled event bidding, creative health scores and auto-pause below ROAS thresholds. Tecrube gave PixelForge control with approved actions, automated budget rules and creative health signals. Sales and marketing began sharing the same scores.

Outcome

D7 ROAS rose and wasted spend fell. The UA team gained more testing capacity. Within the measurement window they saw 2.5x D7 ROAS; decisions shifted from guesswork to the panel.

We started buying retained users — not just installs.
Kerem OzUA Lead · PixelForge

Key takeaways

  • In Gaming & Esports, clarify measurement before scaling budget — cost drops faster.
  • Keeping unapproved spend off raises both trust and speed.
  • When lead or order scores connect to sales, channel debates end and results start.

Make the next story yours

Apply the same method to your channels

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About this story

Frequently asked questions

Short answers on timing, channels and how to get a similar outcome.

This example used a ~90 days measurement window. Setup usually finishes in days; early signals appear sooner and stable metrics settle within a few weeks.

Modules listed at the bottom of this page. Google, Meta, LinkedIn, TikTok, WhatsApp or e-mail are combined as needed.

Create a free Tecrube account and connect your channels. Tracking, campaigns and automation rules are set up — or start with a demo.

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